When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. Does it affect just CAS or any aircraft with a CAS mission available, i.e. So a compromise between those effects is 20-30 CW. All rights reserved. Wings with this mission will fight and disrupt any enemy air wings operating in the area. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Strategic bomber: Destroys enemy buildings, e.g. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). within the strategic region by clicking on the proper button. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. Information, Frequently Asked To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). Make sure your tanks have at least 80% reliability, preferably 90%. Sank the entire fleet in like 3 months. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. strategic, tactical, CAS, NAV ? No, they're worthless. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. For a better experience, please enable JavaScript in your browser before proceeding. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. so night bombing is definitely the way to go. Air superiority also inflicts a penalty to enemy movement. Yeah. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) Bomb their airbases until they've no room to fly from. Generally I find that starting a coup on the British mainland is the easiest way of beating them. The recon company provides simpler benefits: speed and reconnaissance. Tanks are very expensive, build planes first. Btw the current war score from strat bombing is completely broken and overpowered. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. tacticals & modded aircraft. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. The auto-repair mechanism also means that bigger wings are better. An air wing may be assigned up to one ace only. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. For the King of CAS, it keeps saying the weight exceeds the thrust. I didn't know they targeted Airbases first. Create an account to follow your favorite communities and start taking part in conversations. See, PDXCON Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. Heavy fighters are more effective than light fighters in this role. 90% -> 99%. The maximum air base level is 10[2], for a maximum of 2,000 aircraft. I will not bother to strat bomb an area that I know I can break and take quickly. How to Strategic Bomb and Counter it (HOI4 and Hearts of iron - YouTube Tank designs before 1940 are not included; their design should be similar to the designs listed below. Air wings have a base 4% chance to detect or find an enemy fleet. Dropping a nuke is done from the Default Map view. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Available for: All planes, except rocket interceptors, transport planes and scout planes. For modules, try to get more defense, without compromising range too much. They're generally pretty useless. Air warfare - Hearts of Iron 4 Wiki - Paradox Wikis Naval Bombers are able to perform attacks against enemy ships. Averaged over a long time, they will shoot down planes every time they are attacked. Example below: As the UK player, there is 60% intel about Italy's air force. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. Strategic bombers can be fought in the air by fighters. Then invaded, and send in CAS. They can perform Port Strike and Naval Strike air missions. Has to be performed in the land area on which the port lies. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. [14], Available for: Fighter (needs to be unlocked by country rule). Als. They said they have fixed this for the 1.4 update but it should still play a large role. The colors and interpretation of the colors is listed in the table below. Divisional anti-air (AA) weapons reduce the damage from CAS. It can be extremely useful in MP against other players if you can maintain air superiority. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. In my opinion, tactical bombers should be preferred to strategic bombers by all powers, and strategic bombers should only be built by a few major powers, notably USA and UK, and that's in addition to building tactical bombers, rather than instead of building them. The biggest drawback of strategics are that conquered land takes ages to rebuild. They may get targeted by naval anti-air. Bombs enemy buildings to cripple their industry. If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. Damage will reduce the capacity the base can hold until repaired. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. Is the strat bombers worth it : r/hoi4 - reddit.com Air supply. Bomb Scotland's infrastructure into dust and watch them all die. Another fun fact is that this is in global hours, but day/night is calculated in local hours. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. Medium tanks have good armor and low cost. State anti-air can also reduce air superiority in an air region. military factories. New comments cannot be posted and votes cannot be cast. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. https://forum.paradoxplaza.com/forug-and-strategic-bombers.1450114/post-27193574. Air superiority. For this guide, I have created a combat width simulator. It is VERY effective, but numbers play a big part. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. That's really useful information. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Btw the current war score from strat bombing is completely broken and overpowered. r/hoi4. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. Has anyone tried Convoy Raiding with Subs? Is it worth it? Press question mark to learn the rest of the keyboard shortcuts. Wings of 500 bomb the shit out of any zone. If you like it, I would very much appreciate if you'd follow me on Spotify. The actual amount is a random value up to that portion (i.e. HOI4 BBA - How Should You Build Your Strat Bombers - YouTube Tactical bomber: Can be outfitted for any role, but is best used as CAS. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. And this is actually helped by them having a huge air force, because the AI never disbands air wings. In the . This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. This item will only be visible to you, admins, and anyone marked as a creator. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. I've been told that you should use either CAS or Strats. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play Are tactical bombers worth it hoi4? support artillery specifically is stupid cost effective. TAC bombers have a horrendous strat bombing stat. This means it's mostly in the realm of Majors or huge minors like China or Raj. Valve Corporation. Since you can't tell your bombers what to target anymore, they're useless. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. What does it affect ? Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play Different missions are available for different plane types. Their first unique selling point is their range, which is much higher than CAS aircraft. Once the American airforce is decimated, send in thousands of strat bombers. Deals damage to enemy divisions on the ground. Do you like to use Strat bombers, . Decreased soft attack, hard attack, breakthrough and defense. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? Does this work ? Disrupting enemy support planes (and protect allied support planes). Aircraft carriers act as additional, floating air bases. 1936 fighters and 1940 fighters) may be mixed in the same air wing. None of the plane's attributes have an influence on the effectiveness of anti-air. It is possible to have a 1940 plane at the start of 1939! It may be advisable to put air wings on standby during such conditions. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Or if you just love roleplaying with night bombings then yes!!! bombing results are fairly noisy. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). You must log in or register to reply here. If you spot a mistake then you are welcome to fix it. This needs to be verified). Strategic bombing. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. As mines are laid, some mines will graphically become visible on the map. It can be useful if your competing with the AI for war score as bombing gives a lot of it. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. This detection percentage is modified by other variables. Nukes help a lot. Strategic Bombing - Hoi4 MP In A Nutshell - YouTube Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. More defensive weaponry and increased speed will allow a new design to avoid destruction, while increasing the payload and range will make it more effective. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. I once trapped virtually the entire British navy in the Mediterranean as Axis France. Interactive corporate website, Enemy bombers are detected in an assigned air zone, At least one undamaged building, including state buildings in partially covered states (if any), Enemy divisions or air wings are receiving supply from a supply node, At least one friendly division with a non-zero supply consumption is present, If the wing's range does not cover the entire strategic region, it will get a, The mission efficiency of the strategic region is the. Their lower agility however means that they will struggle against regular fighters. If you spot a mistake then you are welcome to fix it. from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. There are many battalion types in the game. When attacking ships, the probability is [13]. on average half as much) but at least one plane always gets shot down. All rights reserved. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Bomb the infrastructure behind German lines. Lets talk about strat bombers and whether they are good now. Is there a template that negates this, other than the Ancient CAS? Port strike. you can target certain structures with your strategic bombers. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. What is better: large or small divisions? The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. 66. You miss 'em when you don't have them, especially multiplayer. The automatically stop pilot exercises when fully trained icon will show when properly enabled. Well they give tons of war score for one more day. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. . In my experience they're a bit pointless. supposedly this was fixed in v1.9.1 in an. Scout planes can only contribute up to 20-30% of intel in a given area. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. You need to sign in or create an account to do that. The attacks are resolved as between land units, but they ignore defense, hardness and armor. Use strategic bombers to bomb enemy buildings, including air bases. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). Pilot exercises. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Especially important in Multiplayer where front lines have many units in them. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. Up to -35% defense/breakthrough to enemy divisions. Do you think they are as important as CAS aircraft? Press question mark to learn the rest of the keyboard shortcuts. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. However, different models of plane within the same type (e.g. Breakthrough only needs to be as high as enemy soft attack (per combat width). JavaScript is disabled. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. The more planes you fly over a state, the faster you will reach the maximum. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? the night penalty isn't -50%, as you guessed, but -90%. Join. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. Also, is producing lots of naval bombers and putting them on naval strike . You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. When 1.4 comes out I believe tomorrow this will supposedly be fixed. A regiment (vertical column) can only hold batallions of its type (e.g. You will consume fuel and increase the risk of air accidents while running pilot exercises. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . Heavy fighters' larger range also means that they can be used to defend a larger area. AA inside divisions can reduce this penalty. Planes capable of naval minesweeping can be assigned to naval minesweeping missions during wartime. Overwhelming firepower (Overwhelming Firepower). Scout Planes perform aerial scouting and intel gathering. The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. Questions, Paradox Medium tanks typically offer the best of both worlds. How to Use Nukes in HOI4 - SideGamer meanwhile if you just take the right side you're only getting a 30% bonus. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. Through Officers of the Service Role focus. This is a community maintained wiki. When should I use Fighters or Heavy Fighters :: Hearts of Iron IV From Hearts of Iron 4 Wiki. . They are state-wide buildings, which may be constructed or repaired at the Construction screen. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. Read our Hearts of Iron 4 DLC guide. Typically, the ratio of attacking planes to fleet frontage is 1:1. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. The capacity of an air base is shared between allies. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. This is a community maintained wiki. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! Only worth it if you already have air superiority and sufficient CAS. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. Very important when pushing into an area where supply hubs are far apart. This page was last edited on 13 October 2022, at 14:57. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. Is this the case in hoi4? It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. Naval strike. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Bombed Germany a bunch so their economy sucked. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. 28% comes from the spy network (2 agents in Italy). Press J to jump to the feed. Please see the. on Paradox technology, Legal Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. Heavy fighters have a long range and powerful weapons. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 .

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hoi4 strategic bombers worth it